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Post by weaponmaniac on Jan 11, 2014 15:28:40 GMT
Hey Dragnoz! Currently, I am working on a vanilla Hunger Games and would like to know how to make it start when there are a certain ammount of people and how to not let more than a certain ammount in. Thanks!
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Post by M4GNV5 on Jan 11, 2014 15:35:32 GMT
make a commandblock with an comparator and the command: "/testfor a" this commandblock needs to be continousely activated by e.g. an hopper clock
and the redstone signal will be as long as many players are online so if there are 10 players redstone signal will end after 8 redstone dusts
LG M4GNV5
ps sry for my english i am german
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Post by Xisuma on Jan 21, 2014 17:58:27 GMT
Enter /testfor @a in the command block Have this constantly checking by a hopper clock, comparator clock or whatever you want to do. Then make a specified length of redstone dust at maximum 15. As more people join the amount of redstone dust activated will rise. You can play around with this and find out how many players give how much signal of redstone dust out. Hope this helps you -Xisuma
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Post by weaponmaniac on Jan 23, 2014 1:17:31 GMT
Haha even though you both replied, thanks to both of you.
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Post by m4gnv5 on Jan 24, 2014 18:41:33 GMT
he always says the same as i do! on many threads! i mean what is this shit?!
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