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Post by lecraeman on Apr 27, 2014 20:10:13 GMT
I'm making an adventure map, and it's using the texture pack conquest. Conquest has some extra ambient sounds, and I am playing then when you're inside the city.
I setup a looping command block to play the sound every once in awhile. It's something like this:
/playsound extra.city @a X Y Z 1 1 1
I set the coordinates specifically. However, Instead of playing for ALL players in THAT location. it just plays it WHEREVER the player is. This means no matter WHERE you go it plays it there.
How can I fix this? I want it setup to where whenever ANYONE(Even if multiple people are there)can hear the sounds in the city, but no where else.
Anyone know how to fix this?
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Post by NaNoXumuk on Jul 18, 2014 7:18:33 GMT
Use this command:
/playsound extra.city @a[ ur location ,r=10]
If any player who in ur location in 10 blocks, he play ur sound
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